Four Arms set
Pieces: 4Arms helmet, 4Arms chestplate, 4Arms legging, 4Arms boots
- Strength II
- Jump Boost II
Ore placement comes from the placed and configured feature data. Set bonuses come from the armour set definitions.
Counts, rarity filters, vein sizes and height ranges are read from world-generation data. Height labels use the current progression table where it gives final Y coordinates.
| Ore and location | Vein size | Placement | Height range |
|---|---|---|---|
| Black Diamond OreOverworld | 4 | 3 placements per chunk | triangle y -64 to -32 |
| Fire OreNether | 10 | 12 placements per chunk | uniform y 10 to 117 |
| Imperium OreOverworld | 6 | 5 placements per chunk | triangle y -64 to -16 |
| Infinitun OreNether | 3 | 1 placements per chunk | uniform y 8 to 24 |
| Legendary OreOverworld | 9 | 4 placements per chunk | triangle y -48 to 16 |
| Null Crystal OreNull Void | 4 | 8 placements per chunk | y 0 to 128 (Uniform) |
| Omnitrix OreOverworld | 3 | 1 in 2 chunks | uniform y -64 to -48 |
| Ruby OreOverworld | 9 | 10 placements per chunk | triangle y -16 to 64 |
| Speed OreOverworld | 6 | 4 placements per chunk | uniform y 0 to 48 |
| Taydenite Oreworld generation | 3 | 4 placements per chunk | y 0 to 128 (Uniform) |
Pieces: 4Arms helmet, 4Arms chestplate, 4Arms legging, 4Arms boots
Pieces: Heatblast helmet, Heatblast chestplate, Heatblast leggings, Heatblast boots
Pieces: Jacket
Pieces: Knight helmet, Knight Chestplate, Knight leggings, Knight Boots
Pieces: Plumber Helmet, Plumber Chestplate, Plumber Leggings, Plumber Boots
Pieces: xlr8 helmet, xlr8 chestplate, xlr8 legging, xlr8 boots
The set bonus applies while every piece listed for that set is worn.